using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace platformShoot
{


    public class Bullet : MonoBehaviour
    {
        // Start is called before the first frame update
        void Start()
        {
            GameObject.Destroy(this.gameObject,3f);
        }

        // Update is called once per frame
        void Update()
        {
            transform.Translate(12*Time.deltaTime,0,0);
        }
    }
}
